Apr 20, 2008, 10:20 PM // 22:20 | #41 |
Pre-Searing Cadet
Join Date: Apr 2008
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Last time I checked, while I'm knocked down, I can't ass scoot out of the meteor shower. And i can only have so many spells on my warrior, i have to survive and cure myself of all these things and do damage.
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Apr 20, 2008, 10:22 PM // 22:22 | #42 | |
Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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Apr 20, 2008, 10:22 PM // 22:22 | #43 |
Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Cure yourself with spells on warriors??? And it takes 5 seconds to cast. You should get hit once by meteor shower tops and that's IF the glyph of Sac it. And one hit of average damage plus knockdown isn't with 25 energy and exhaustion.
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Apr 20, 2008, 10:22 PM // 22:22 | #44 | ||
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Apr 20, 2008, 10:23 PM // 22:23 | #45 |
Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Well... an average pve warrior without pve skills could get away with a conjure. But that's the most.
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Apr 20, 2008, 10:24 PM // 22:24 | #46 | |
Desert Nomad
Join Date: Aug 2005
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Apr 20, 2008, 10:26 PM // 22:26 | #47 | |
Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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Quote:
And coming from a pure elementalist, it takes 3 seconds for the first strike from the meteor shower to hit. It does not take a total of 3 seconds for even a crippled warrior to move out of it if they're targeted. |
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Apr 20, 2008, 10:30 PM // 22:30 | #48 |
Pre-Searing Cadet
Join Date: Apr 2008
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We're talking about warrior versus elementalist. And if I'm attacking the elementalist I have to be fairly close, and if he casts meteor shower or any other AOE when I'm attacking him as any person with half a brain would do, I'll have to fight through it or run away and do nothing.
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Apr 20, 2008, 10:31 PM // 22:31 | #49 | |
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Apr 20, 2008, 10:32 PM // 22:32 | #50 | |
Wilds Pathfinder
Join Date: Jan 2008
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Quote:
Last edited by Sir Tidus; Apr 20, 2008 at 10:37 PM // 22:37.. |
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Apr 20, 2008, 10:34 PM // 22:34 | #51 | |
Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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Apr 20, 2008, 10:34 PM // 22:34 | #52 |
Jungle Guide
Join Date: Feb 2007
Guild: [SNOW] of [YUM]
Profession: E/
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Go to RA Tidus. Or your own original posts. Or the ideas of most wars or monks that i've talked to that are new to the game or bad at the game.
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Apr 20, 2008, 10:35 PM // 22:35 | #53 | |
Jungle Guide
Join Date: Sep 2007
Location: standing on your last control point, while the rest of your team is to busy killing mine
Guild: The Luminaries [Lumi]
Profession: A/
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Apr 20, 2008, 10:35 PM // 22:35 | #54 | |
Lion's Arch Merchant
Join Date: Dec 2006
Location: England
Guild: The Cult of Scaro [WHO]
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Also, what are you doing away from your team? |
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Apr 20, 2008, 10:37 PM // 22:37 | #55 |
Hall Hero
Join Date: Aug 2005
Profession: E/
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Fire magic also has NO utility. It is all offensive. Compare it to the other elements. Air does less damage but has blind. Water does less damage but has snares. Earth does less damage but has defensive buffs.
Fire has.... burning. And yes, you can walk out of meteor shower. Unless of course you are snared or using flail/dyolk signet (which are big no-nos in PvP). |
Apr 20, 2008, 10:38 PM // 22:38 | #56 | ||
Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Well, asides from that one time, yeeah - MS is utter shit for PvP. Quote:
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Apr 20, 2008, 10:39 PM // 22:39 | #57 | |
Wilds Pathfinder
Join Date: Jan 2008
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Quote:
Last edited by Sir Tidus; Apr 20, 2008 at 10:42 PM // 22:42.. |
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Apr 20, 2008, 10:40 PM // 22:40 | #58 |
Pre-Searing Cadet
Join Date: Apr 2008
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I'm done, I was talking about Warrior versus elementalist and you keep bringing up a team. I'm saying that 1v1 Warrior Versus Fire elementalist, Fire tends to win. You can ramble on about teams all you want.
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Apr 20, 2008, 10:43 PM // 22:43 | #59 |
Forge Runner
Join Date: Aug 2006
Location: Scotland
Guild: Type like an idiot, I'll treat you like an idiot
Profession: E/Me
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Well they would win, if the enemy was stupid enough to stand for the full 9 seconds in a meteor shower.
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Apr 20, 2008, 10:43 PM // 22:43 | #60 | |
Frost Gate Guardian
Join Date: Jun 2005
Location: Germany
Guild: [金金金金]
Profession: Me/W
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3 seconds...that's a lot of time in PvP (exclude AB). The funny thing is that all PvE players know the hydra animantion for a meteor after farming around Augury for months/years. But you do not bother to look at an elementalist casting a 5 seconds spell? 5 SECONDS! You do not even have to realize it the first moment but an ele with his/her hands up for 5 seconds is not using the "Go Team" emote. And ever noticed the ground animation before a Meteor Shower strikes? Ever thought about not staying there looking for a mole that could cause all the dust? Plenty of time to interrupt it and plenty of time to move out of the affected area before or after the first Meteor striks. Same goes for most of the Fire magic AoE spells. I'd really like to know where some people pay attention while playing. Are you looking on your skillbar for skills to recharge? Watch the animations or move. The only reasons people use Fire in AB (other then some of the horrible arguments mentioned in this thread) are to kill minions cause their reaction to AoE damage is only slightly better then the average human or to nuke shrines. Other than that, every human player with enough health to survive one meteor that manages to get killed in a Shower without a bodyblock or extreme snares (water 90% go go go) needs to be kicked immediatly. And since when does water suck? 90% speed reduction and blindness in form of hexes? Awesome! Best part is that most people in PvP do not even call them for others to remove so you have a good chance that your hex lasts the full duration other then "BACKFIRE ON 6 BACKFIRE ON 6 OMG REMOVE FFS I CANT CAST ANYMORE". To sum this up...yes...you are bad for being knocked down every three seconds and subsequently hammered with damage. No offense though. You might find one or two helpful ideas in my post to do better next time. Last edited by Mystica; Apr 20, 2008 at 10:45 PM // 22:45.. |
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